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ParticleCandy Quick Start Guide

ParticleCandy Quick Start Guide

Include the library Place the library’s .lua file in the directory of your project and include it with the following command (just place the name of the library within the quotes, without the “.lua” extension) :

Now create some emitters. Emitters can be created and deleted at any time, but it’s a good practice to create them right before your scene starts, re-use them during the game and delete them during scene clean-up:

You can also receive a…

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